Bloodletting is a dark strategy game where you embody the apocalypse to
overthrow the throne. Each faction you can use has unique units, action
cards, abilities and strategies. There is much to learn to take over the
kingdom…
2-4players
90-120minutes
6phases
1objective
1
Setup
Place the board in the center of the playspace.
Randomly place all 12 Location Tiles on their designated spaces.
Choose your faction, take its materials, and place starting units
in its staging grounds.
Shuffle the Decree pile and reveal the first 3 Decrees.
2
Up-Keep Phase
Each player takes 2 Blood Tokens and 4 Action Cards from their
deck.
More can be taken on later turns if circumstances allow.
Assign the Initiative Token to one player to go first.
3
Planning Phase
You may do any of the following in any order:
Summon 1 unit to your staging grounds using Blood.
Move units according to their Speed stat.
Play Instant and Active Cards.
Ready Plot and Scheme Cards for battle.
Discard unwanted cards and gain 1 Blood for every 3 cards
discarded.
4
Decree Phase
Calculate your Dominance using the chart on your faction sheet.
The 2 lowest Dominance players will choose a Decree to enact,
starting with the least Dominant player.
If any Immediate decrees are revealed they must be enacted this
phase.
Replace the 2 used Decrees - now it's time for the Battle Phase!
5
Battle Phase
Look around the board and identify units contested with each
other.
Add Victory cards to the battle deck equal to the strength stat of
each unit that is contested.
Any players with contested units on the board may look at their
readied actions and add as many Plot cards to the Battle Deck as
they wish.
Any player may add 1 Scheme card to the Battle Deck, whether they
have contested units on the board or not.
Once all cards have been put in the Battle Deck, the player with
the Initiative Token shuffles the deck and resolves the deck one
card at a time from top-to-bottom.
6
Repeat
. Return all Victory Cards to their respective piles and return
all action cards to their respective players to be put in their
discard piles
Initiative Token is passed clockwise to the next player
Up-Keep Phase begins again, and the cycle continues until one
player completes their objective and wins the game!